Star Citizen is on course to reach $1 billion in player funding in 2026, and still might not get to play its singleplayer campaign next year | Roberts Space Industries’ sim keeps raking in the cash

https://www.pcgamer.com/games/sim/star-citizen-is-on-course-to-reach-usd1-billion-in-player-funding-in-2026-and-we-still-might-not-get-to-play-its-singleplayer-campaign-next-year/

28 Comments

  1. As a backer from 2013, I am of course certain the game will ship any time now, and have absolutely not lost all patience with this mess.

  2. lmao it’s just a glitch in the simulation at this point. That’s insane.

    I’ve had like 3 different lives in the time since that was originally kickstarted haha 

  3. I remember people making fun of how long this scam went on on the SomethingAwful forums. This thing is as old as the internet.

  4. Rare_Walk_4845 on

    It’s okay they just gottah push in realistic hairburhsing physics then it’s gonna go live, no wait then they gottah patch in realistic dookie physics then its gonna go live, no wait they gottah patch in a universe wide economy system, then its gonna go live, no wait then they gottah patch in zero g spackle, then its gonna go live, no wait then they gottah patch in realistic polarizational patterns inside a black hole, then it’s gonna go live, no wait then chris roberts needs to buy his 3rd yacht then its gonna go live.

  5. Any minute now, the roberts space industries apologists will come in here and start defending their scam game tooth and nail. Telling all of you why adding another 1000$ space ship to the game was more important than actually finishing the single player campaign they promised over 10 fucking years ago

  6. It’s funny how I’m not seeing anybody defending Star Citizen yet people are getting downvoted. It’s like they know and are upset about it.

  7. whomthefuckisthat on

    I’ve never paid money for this game, but I played it during the free weekend. Buggy as hell but honestly still fun and slightly polished. There’s a lot going on.

    Believe it or not, it’s not just vaporware. the base game is real, it exists, is certainly playable and has a dedicated community.

    A group of retired vets and dads guided us through a raid and some space flight and stuff. It’s a very involved sim. Tedious but certainly great for some people

  8. Backed it shortly after the Kickstarter and I love to see these milestone articles just so I can add another real life milestone to see how much I’ve done in my life when they haven’t even made a real game yet in the same time.

    I’m halfway through a home loan, in this economy. And they still can’t even shuffle enough parts of their tech demo together to make a true single player experience.

  9. AbrahamKMonroe on

    I remember excitedly telling my best friend about this game when it was first announced. It looked so cool, I couldn’t wait to play it with him when it released.

    I was in middle school then.

    I earned my bachelor’s degree 3 years ago.

  10. As someone the “Scam Citizens” have come for multiple times and each time it’s funnier: please come for me again.

    Hot topics: Squadron 42. “You haven’t played it recently”, “I have fun on it”, “it runs well on my hardware”, “you’re just jealous”, “no other game has the scope this one does”

    I love discussing the above.

  11. Poopbutt_Maximum on

    In the decade or so that this game has been in early access, the only news I ever hear about it is how much money it’s bringing in. Can anyone who’s actually played this game tell me if all the time and money feels like it’s being used in a worthwhile way or is this all just some money pit or laundering scheme??

  12. What even *is* Star Citizen? I’ve heard about it for years and have no clue what the fuck is going on.

  13. Is there really such a large community of space freelance sim enthusiasts with such incredibly deep pockets? It’s such a niche genre, how is this even possible? What private equity firms are backing this? 1 billion is mind boggling, what is the player count rn?

    AI doesn’t have an answer, I can’t imagine supporting this game and making thousands of dollars worth of ship purchases over the years, gaming communities are fickle and there was a lot of negativity surrounding this project years ago. I’m not the target demographic of course, but I’d love an explanation from a marketing/sales point of view, who is the customer for this product and can this be replicated?

  14. KrookedDoesStuff on

    The amount of friends I’ve had, that have bought into this game and told me it’s going to release soon, is remarkable

  15. Fun_Interaction_3639 on

    TFW literally going to the moon, from scratch, took a shorter time than creating a video game.