Elder Scrolls loremaster says he quit Bethesda after “waiting 11 years to be the lead on The Elder Scrolls 6” | Designer Kurt Kuhlmann claims Bethesda reneged on a promise to make him lead designer

https://www.videogameschronicle.com/news/elder-scrolls-loremaster-says-he-quit-bethesda-after-waiting-11-years-to-be-the-lead-on-the-elder-scrolls-6/

22 Comments

  1. That’s not a great sign. After Starfield, I’m starting to think everyone at Bethesda who knows how to make a Bethesda game is no longer at Bethesda.

  2. ten_year_rebound on

    Expecting the company to uphold a corporate “promise” from 11 years ago is kind of foolish to begin with. Most companies barely stay consistent on succession plans or anything really for a year, let alone a decade.

  3. reading though this nearly all but confirms the story of ES6 will be disconnected from the rest of the series. Jury is out on whether that will be a problem.

  4. Mindfully, Elder Scrolls Skyrim came out on 11/11/11 was 14 years ago. So essentially, from a employer perspective, This man has been waiting before Skyrim came out and kept waiting for 11 years afterward and still ended up being passed over for a promotion for the next game. This is not a diss to Kurt but rather Bethseda, they need to plan their successions a lot more carefully if they want to maintain their career-guys because the tech industry moves quick, employees only stay 2-4 years before moving to their next gig.

  5. He read some elder scrolls and lost his mind. Had to quit because he couldn’t handle the knowledge of the past, present and future.

  6. They’ve moved onto unreal engine. Todd probably realizes he could replace him with a phone book sized list of people at this point (and then later with a bot).

    Whatever big launch comes from Bethesda next, it’s almost certainly been mismanaged due to overgrowth and will be as terrible as starfield was (FO76 is garbage too)

    This idea that the company needed to have all these employees and outsourced studios involved in production is having a directly adverse effect on the quality of their projects. Kuhlman admitted that when Todd was in the room, quality improved, but as the company outsourced work and had more middlemen between Todd and workers, that things just didn’t happen or were constantly having to be revisited.

  7. My boss told me just hold out another 10 years and I’m sure to get a better than 2% annual raise.

    If I kill my self with extra work and projects, I’m sure to “exceed expectations” in at least 2 of 30 different criteria.

    That alone means my annual bonus COULD be more than the free office coffee.

    All jokes aside, we ran out of coffee, tea, toilet paper, and cups in the office. We were told we could pick 2 of the 4.

    Some prick chose cups and tea…

  8. Select_Truck3257 on

    i’m sure this guy will find a better place for his talent. Like it was with Ubisoft, ea, Activision and many other companies. Money greed studios will pay for their greed anyway. Chinese companies just buy them for cheap later

  9. “Promise”? Little tip loyalty guy, if you don’t have it in writing, you’re viewing a carrot from afar at best.

  10. DyslexicCenturion on

    If Bethesda isn’t careful, Microsoft will shoot Todd with the Halo Studios gun and split Bethesda into Elder scrolls and Fallout studios.