New York sues video game developer Valve, says its ‘loot boxes’ are gambling

https://www.reuters.com/legal/government/new-york-sues-video-game-developer-valve-says-its-loot-boxes-are-gambling-2026-02-25/

34 Comments

  1. She’s not wrong about loot box mechanics, and Valve’s use of a real-money marketplace alongside them makes the association to real-money gambling much easier.

    At the same time, other companies without the direct marketplace are also creating gambling loops. See: Any openable with random contents of varying rarity/impact/value. EA is huge on this now (Ultimate Team modes). Trading card games (Magic: The Gathering). Even the mystery boxes of kids toys available for $2 from a vending machine are all gambling adjacent. The real money step just happens outside of their system. Selling accounts, selling Magic Cards, selling physical collectibles…

    As much as I love Valve, these should all be addressed if we value keeping children safe from addictive gambling behaviors.

  2. OppositeofDeath on

    Unfortunately, while this would still be good, we are MUCH further beyond the pale than this already. Microtransactions without concealment are at $100+ in many games, and many people/kids lack the capacity to not spend in these. Legislation is way too far behind and needs to catch up.

  3. And yet we are completely fine with all of the major gambling sites like Draft Kings, Fan Duel, et all. There are too many to even list.

    Got it, makes sense.

  4. I appreciate the sentiment, but we JUST legalized sports gambling in every state and I haven’t heard a single thing about regulating prediction markets. Why are we pretending we care about gambling problems when clearly we, as a society, don’t give a flying fuck?

    To be clear, I give a fuck, I think sports gambling should be illegal.

  5. The damage Valve might be doing is a drop in the bucket compared to sports and event betting markets or mobile gaming.

  6. I have complicated feelings about this. Other games have much more predatory gambling systems, but by allowing free trade between users of in-game items and an accessible first-party marketplace – an expensive and arguably pro-consumer choice by Valve – they’ve made the “payout” translate to real-world cash via third-party *and* in-house services. But if somebody goes crazy and drops $10,000 on CS:GO, they can still resell their drops – something the many, many people who have dropped similar amounts in games like Genshin Impact absolutely cannot.

  7. Art_student_rt on

    To be honest, valve popularized tons of mtx bullshit back in the day, and one of the biggest factor of driving physical media to dying breed it is now.

  8. Powerful_Brief1724 on

    Pft. Yeah, right. Sue Valve. What about the other companies? Why not sue those massive AAA games as well? Looks like Valve reserved their right to not bribe NY representatives & now they’re trying to “make an example” out of them…

  9. Nervous-Yak-4642 on

    Would be nice if they put that energy on going after companies like Kalshi and Polymarket…

  10. Fingerprint_Vyke on

    Why just valve?

    Shouldn’t they also go after EA, Activision and every other major publisher?

  11. Bunch of dumbasses. I can’t go ten minutes without seeing an ad for gambling, but loot boxes take it a step too far lmao.

  12. Targeting one of the most wele liked gaming companies is not the way to gain support for legislation like this.