If you watched the Houdini 21 Keynote at SIGGRAPH 2025, arguably the biggest Houdini update to date, you might remember this vibrant forest environment with a blue lake showcased in the Labs Biomes section. Arvid Schneider, known for his educational videos, has now released a detailed step-by-step tutorial breaking down his epic, procedurally generated landscape.
Starting with Houdini’s powerful Labs Biome tools, he will guide you through creating diverse biomes influenced by real-world physics, including dynamic terrain shaping, smart asset placement based on factors like soil, altitude, and rainfall, and smooth integration with Unreal Engine pipelines.
Arvid has plenty of great tutorials on environments in Houdini, check out some of them below and subscribe to his YouTube channel for more:
