Issues with both games
On the VALORANT side, while the calendar is more forgiving, there are still very few players competing at the highest level. The most notable among them is Maikls “SerialKiller” Ždanovs, who notably played for Team Liquid in VCT EMEA and is currently competing in Challengers DACH with FOKUS. Latvia’s VALORANT head coach PTJj is also relatively unknown, with the limited information available suggesting he has only competed in Tier 3 of the EMEA region alongside local players, and notably still as an active player.
Three weeks to build a team
Starting out as a midlaner, notably with GamersLegion, Arlite transitioned into coaching in 2020 before stepping away from his career in 2022. He has remained active nonetheless, taking part in a few smaller local competitions as a player, and now, in 2026, finds himself leading Latvia’s League of Legends team for the Esports Nations Cup.
He will have to rely exclusively on Latvian players, in a country that features very few well-known names, even across the ERLs. Among the active players are Edijs “Ediz” Mezits, currently playing as a support for Deer Gaming in the NLC, and Miķelis “qualzy” Dzelve, who competes as a jungler for eSuba in the Hitpoint Masters league.
Alongside PTJj and hyskeee, he will have until the end of April to determine, with the help of national manager Sandis Rainskis, the players who will represent Latvia. For their respective titles, all three will need to select five players and two substitutes, with one key rule: no more than three of the seven participants can come from the same professional club.
All information about the ENC 2026
Scheduled from November 2 to 29 for its inaugural edition in Riyadh, the capital of Saudi Arabia, the nation-based competition, the largest in esports history, is expected to bring together thousands of players from around 100 countries, competing across nearly 16 titles. Alongside the VALORANT tournament, set to take place from November 8 to 15, national matchups will also be held in League of Legends, Counter-Strike, Rocket League, and Rainbow Six Siege. For Riot Games’ FPS, around 32 national teams are expected to compete on-site.
Before that, however, participants must be determined. The Esports Foundation, which oversees both the ENC and the Esports World Cup as two separate events, has decided that 16 of the 32 teams will qualify directly for the main event based on their representatives’ results within Riot Games’ official circuits. The remaining spots will be decided through seven regional qualifiers, each awarding two slots. The final two places are expected to be distributed as wildcards by the ENC, likely at the organizer’s discretion.
