
Summary
South Korean game developer Krafton has seen its internal corporate birth rate more than double after implementing aggressive cash and non-cash childcare support systems.
Key Support Measures
Cash-Based Support: Up to 100 million KRW total per child (a 60 million KRW upfront childbirth incentive, plus 5 million KRW annually until the child turns 8 for childcare/babysitting services).
Non-Cash-Based Support: Extended parental leave (up to 2 years), up to 1 month of remote work, paid time off for spouses' prenatal checkups, corporate daycare centers, and free psychological counseling.
Vacancy Management: To reduce work burdens, the company hires replacement workers for up to 26 months to cover parental leave gaps.
Results & Impact
Increased Births: The number of births among employees during the January–April period jumped from 21 in 2024 to 46 in 2026.
Culture Over Cash: A joint study with Seoul National University revealed that while cash incentives showed the company's sincerity (with 83.4% of employees praising management's intent), non-cash support aimed at work-life balance had the most significant positive impact on employees' decisions to have children.
https://biz.chosun.com/en/en-it/2026/05/14/AVOFNQPVAVBATDGAOFNWRVQAJQ/
Posted by self-fix2
1 Comment
Def several steps in the right direction.
But Watch Americans turn this into Korea being dystopian. “They have to pay people to have kids 🙄”